Vocabulary

The words to keep open during a match.

How to use this

Ask one question of whatever you're watching: can this team see it, and can it do anything about what it sees? Clarity is whether the picture is shared and stable. Agency is whether the team has options and initiative, or is being played rather than playing. Every word below is what an answer to that question looks like — and what it makes possible, or impossible, a few minutes from now.

States

Settle

Stabilise rhythm and regain orientation. Reduce noise, restore clarity, re-establish control.

Contain

Limit opponent options and shrink the field. Slow the game, compress space, deny momentum.

Connect

Link players, ideas, and intentions. Build shared pictures and stable passing routes.

Drive

Advance with purpose and pressure. Carry, combine, and force defensive adjustments.

Ignite

Accelerate tempo and destabilise structure. Trigger movement, provoke mistakes, create openings.

Slice

Break lines with precision. Pass, carry, or combine through pressure to access new zones.

Command

Total control of rhythm, territory, and behaviour. The opponent reacts; the team decides.

Failure States

Fog

Low clarity, low agency. Players cannot read cues or coordinate.

Drift

Unfocused movement. Team shape loosens; intentions blur.

Stall

Play slows and options disappear. No forward solutions emerge.

Scramble

Chaotic, reactive behaviour. Players solve problems alone.

Overheat

Excess intensity with poor control. Decisions become rushed and unstable.

Collapse

System failure. Structure breaks, roles dissolve, and the opponent dominates.

Forces

What pushes a team from one State to another.

Stability — spacing, scanning, calm. Pulls toward Settle, Contain, Connect.

Advantage — pressing, overloads, verticality. Pulls toward Drive, Ignite, Slice, Command.

Human — emotion, unpredictability. Can tip a team either way, harnessed or not.

Transitions

The moment a Force actually moves a team — visible, if you're watching closely, as a shift in behaviour rather than a change in tactics or scoreline. FSL doesn't fix which transitions are possible; what's worth watching is which kind of Force did the moving.